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OBS Studio 32.1 Release Notes
New Features Overhauled the Audio Mixer [Warchamp7] Adjusted the horizontal layout Adjusted the vertical layout Added button to swap layouts to the toolbar Changed the default layout to vertical Added button to toggle audio monitoring Sources in the preview are now shown while in Studio Mode Added ability to pin audio sources Pinned sources are always displayed Global audio sources are always pinned Added ability to display sources set to hide Added ability to display sources that are not in the current scene Added WebRTC Simulcast Support [Sean-Der] Added missing undo/redo actions for scene items [cg2121] Scale filtering, blending mode, blending method, deinterlacing mode and deinterlacing field order Added partial support for Canvases to obs-websocket [exeldro/tt2468/Warchamp7] General Changes Improved security of browser sources using local files [Warchamp7] Improved plugin manager by
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Blender 5.1 Release
Blender 5.1 focuses on refinement, bug fixes, and a few key features improving the entire pipeline.
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Cosmology with Geometry Nodes
Learn about the real-life scientific applications of GeoNodes in Cosmology research.
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Creating “Il Baracchino”: Italy’s First Adult Animated Series Made with Blender
Developed using Blender, the series is set in the gritty yet vibrant world of stand-up comedy.
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Projects to Look Forward to in 2026
New tools, collaboration, and broader platform support.
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Netflix Animation Studios joins the Blender Development Fund as Corporate Patron
A historic first for the animation industry!
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A message from the Blender Foundation board
A happy new year from the new Blender Foundation board!
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Remembering Germano Cavalcante
The Blender Project mourns the loss of long-time contributor Germano Cavalcante.
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Blender 5.0 Release
Hi Five! 🖐️
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Give Back to Blender – Fundraiser for 2026
If Blender helped you with your projects this year, we're asking you to help us back.
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OBS Studio Gets A New Renderer
Starting with OBS Studio 32.0.0 a new renderer backend based on Apple's Metal graphics API is available for users to test as an experimental alternative to the existing OpenGL backend on macOS. This marks an important step in OBS Studio's development to adapt one of the modern APIs that deliberately broke with the past to unlock better performance and efficiency gains for end users, but also require fundamental changes to how an application interacts with a GPU. These fundamental changes were necessary to achieve the goals of lower overhead, faster performance, and to better represent the way that modern GPUs actually work, particularly when the GPU is used for more than just 3D rendering. Yet other changes were also necessary due to the way Metal was specifically designed to fit into Apple's operating systems. Due to the sheer amount of information around this topic, it made sense to sp
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OBS Studio 32.0 Release Notes
New Features Added a basic plugin manager [FiniteSingularity/PatTheMav/Warchamp7] Added opt-in automatic crash log upload for Windows and macOS [PatTheMav/Warchamp7] Added Voice Activity Detection (VAD) to NVIDIA RTX Audio Effects, which improves noise suppression for speech, as well as several optimizations to NVIDIA Effects [pkviet] Added chair removal option for NVIDIA RTX Background Removal, allowing removal of chairs [pkviet] Added experimental Metal renderer for Apple Silicon Macs [PatTheMav] Added Hybrid MOV support [derrod] Brings ProRes support on macOS and a more widely supported HEVC/H.264 + PCM audio option to all platforms General Changes OBS Studio will no longer load plugins built for a newer release of OBS to prevent future compatibility issues [norihiro] Added custom OBS widgets in preparation for larger UI updates [derrod/gxalpha/Warchamp7] Added preparations for Metal
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OBS Studio 31.0 Release Notes
Note: NVIDIA users may need to update their GPU drivers to 551.76 (Windows) / 550.54.14 (Linux) or newer. NVIDIA Kepler (600 and 700 series) GPUs are no longer supported for NVENC. Note: The code signing certificate for OBS has been updated. This may impact game capture compatibility with some anti-cheat solutions with this OBS update. If you are a game or anti-cheat developer please see obsproject.com/kb/capture-hook-certificate-update on our knowledge base for more information. New Features Added NVIDIA Blur Filter and Background Blur [pkviet] Added preview scrollbars and zoom/scale indicator [cg2121/Warchamp7] Added v210 format support for AJA device capture [paulh-aja] Added Amazon IVS service integration [palana] Added QSV AV1 Screen Content Coding [thyintel] Enabled first-party YouTube Chat features [msuman-google] General Changes Updated the browser source/docks CEF (Chromium) to
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Our Plan to Stop Confusing Everyone with OBS Studio Versioning
With OBS Studio 31 on the horizon, it’s a good time to reflect on how our release process works and how we’ve been handling versioning. Over the years, we've experienced a lot of growth, and it’s been a journey to find the right balance between new features, stability, and clarity in how we label our releases. A Decade of Growth OBS has been around for over ten years now, and in that time, it has grown significantly in terms of functionality, code complexity, and community size. With this growth came challenges, both in development and organization. While it’s a great problem to have, figuring out how to manage these growing pains hasn’t always been easy. One of the areas that needed attention was our release process and versioning methods. Up until recently, we lacked a clear, consistent approach to how we numbered our releases. But with version 30, we’ve started to follow proper Semant
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OBS Studio 30.2 Release Notes
This release brings some visual updates to the UI, a new Hybrid MP4 recording format, a wide array of fixes and improvements, as well as multitrack video output. Note: NVIDIA users may need to update their GPU drivers to 531.61 (Windows) / 530.41.03 (Linux) or newer. Note: The code signing certificate for OBS is being updated. This may impact game capture compatibility with some anti-cheat solutions starting with the next major OBS update. If you are a game or anti-cheat developer please see https://obsproject.com/kb/capture-hook-certificate-update for more information. New Features Added support for Multitrack Video streaming [palana] On Twitch, this is known as Enhanced Broadcasting. For more information, see: https://help.twitch.tv/s/article/multiple-encodes The supported audio channel configurations are stereo or mono. This feature is currently only available on Windows and requires
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Writing an MP4 Muxer for Fun and Profit
(Except there is no profit, only pain) In OBS 30.2 I introduced the new "Hybrid MP4" output format which solves a number of complaints our users have had for pretty much all of OBS's existence; It's resilient against data loss like MKV, but widely compatible like regular MP4. Getting here was quite a journey, and involved fixing several other bugs in OBS that were only apparent once diving this deep into how the audio and video data is stored. In this post I'll try to explain how MP4 works, what the drawbacks were to regular/fragmented MP4, and how I tried to solve them with a hybrid approach. QTFF, BMFF, WTF The MP4 file format we all know and love today is based on Apple's "QuickTime File Format" (QTFF) - mostly just known as "MOV" - which was originally created in the 90s. It was adapted by the International Organization for Standardization (ISO) to create the MP4 File Format in 2001,
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YouTube Renews Premier Sponsorship of the OBS Project
We're excited to announce that YouTube has renewed their premier sponsorship of the OBS Project! Since they first partnered with us back in 2020, we've made some incredible progress together, both for the betterment of OBS, and the streaming community as a whole. Let's go over a few highlights from the past year that they have helped us accomplish to celebrate our continued partnership. We partnered with YouTube to add support for streaming HEVC and AV1-encoded video over e-RTMP, the first update to the widely used protocol RTMP in over a decade. With the release of OBS 29.1 in May 2023, creators could use modern codecs to stream higher-quality video to YouTube using less bandwidth. To kick off 2024, we've added more e-RTMP features in OBS 30.1 (out now!), enabling creators to stream HDR content to YouTube using HEVC over e-RTMP. We also collaborated with YouTube to embed a streamlined v
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OBS Studio 30.1 Release Notes
If you would like to support the OBS Project, please consider contributing to our Patreon or Open Collective! 30.1 New Features Enabled HDR for HEVC over RTMP [nquah] AV1 HDR is not currently supported by YouTube. Reworked the Image Slideshow source [Lain-B] The reworked Image Slideshow source loads files asynchronously and fixes an issue where the slideshow would loop before showing all images. To change existing Image Slideshow sources to the new version, you must recreate them. Existing Image Slideshow sources will continue functioning as before. Added Capture Audio option to window/game capture on Windows [derrod] Added Premultiplied Alpha option for game capture on Windows [jpark37] Added option for automatic cropping to bounding box [derrod] Added maxRGB tonemapper for SDR in HDR Tone Mapping filter [jpark37] Added GPU rescaling options for streaming and recording outputs [derrod]
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OBS Studio 29 Release Notes
OBS Studio 29.1 New Features and Additions Added support for streaming AV1/HEVC over Enhanced RTMP [YouTube/yuriy-chunak/derrod] Enhanced RTMP V1 extends the RTMP protocol to support newer video codecs and HDR. More info at: https://github.com/veovera/enhanced-rtmp Currently only supported by/enabled for YouTube as a beta feature HDR is not yet implemented Added support for multiple audio tracks in Simple output recording [pkv] Added a DLL blocking feature for Windows. This allows OBS to block problematic DLLs from attaching to OBS and causing freezing or crashes, for example 3rd party overlay hooks and outdated video capture devices. [notr1ch] This blocks old versions of popular VTubing software virtual cameras that are known to cause freezes when accessing video capture device properties. If you are affected, please update to the latest version of your VTubing software. Added settings